10/17/2023 0 Comments Orum beta forge empires index![]() ![]() This is similar to the typical artillery matchup, but the difference here is that heavies are supposed to be 'good' against ranged units, and unlike in the fast unit matchup, that's kinda faded away ever since heavies lost most of their attack range. ![]() Harpoons are safely able to attack Hikers twice before being in danger, while Teslas only get one hit in before the Wardens are coming down upon them. This is the instance where Steel Wardens actually are superior - their matchup against Tesla Walkers is far more favorable than Hikers vs Harpoons, even if it were possible to ignore the Contact! damage. They generally have a range of 10 spaces now, while heavies can generally only cover up to 8 spaces in one turn (6 from movement, 2 from attacking). On closer inspection, though, I realize that heavies actually could benefit from larger range when battling ranged units. And in my case, I'm not even using units that have Force Field (I personally consider Reactive Armor 4 to be worse than Force Field, but they're probably pretty close in terms of defensive benefit). Giving them more range is not going to help them in this battle (or against fast units in general), because, once again, the fast units are always close enough after attacking that the heavy units are able to reach them. There is no disadvantage here caused by their attack range of 2. The Gliders all attack first, and by the time my Steel Fists are able to move, every single Glider is in attacking range of every single one of my Steel Fists. To really drive the point home, I'm fortunate enough to have an available opponent in the PvP Arena with a full defense of 8 Abyssal Gliders, and I use Steel Fists against them. Maybe the Keen Eye is the deciding factor here? Regardless, the difference in attack range between Wardens and Hikers is not a deciding factor in the outcome of either battle. Click to expand.You're.really not seeing it, are you? Any difference in battle outcome between Wardens v Sentinels and Hikers v Gliders is going to come down to just unit stats and probably Keen Eye RNG, although I'm curious how Hikers supposedly do worse against Gliders than Wardens do against Sentinels, given that the stat disparity is much more in favor of Hikers. ![]()
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